HINTS Lab
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Nicholas Lytle
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Crescendo: Engaging Students to Self-Paced Programming Practices
A Comparison of the Quality of Data-driven Programming Hint Generation Algorithms
Resource rush: towards an open-ended programming game
The Impact of Adding Textual Explanations to Next-step Hints in a Novice Programming Environment
Toward Data-Driven Example Feedback for Novice Programming
Exploring Instructional Support Design in an Educational Game for K-12 Computing Education
Reducing the State Space of Programming Problems through Data-Driven Feature Detection
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